Hello!

With my resume, I should say something like “I love games”, but that’s not actually what makes me excited about my job and the work that I do. I am passionate about:

  • Designing play (and making games)

  • User experience problem solving & mapping

  • Designing for & within immersive worlds

  • Trying new things - making the unexpected


When I’m not making games, you can find me…

  • Disappearing into the wilderness to camp, hike, and be in charge of making bonfires.

  • Playing piano and hoping my neighbors don’t mind.

  • Playing D&D - preferably a character with no magic, a large weapon and a weird backstory.

  • Baking sweet treats.

  • Reading - specifically Nordic crime thrillers or fantasy romance.

  • Traveling! Abroad if I can, but anywhere is good.

  • Pawtucket, Rhode Island

    Associate Principal Designer (June 2023 - present)

    • Lead the design vision and strategy for multiple innovation projects focusing on the future of gaming and integration of digital.

    Product Design Manager (August 2021 - May 2023)

    • Oversaw teams of designers to provide guidance & feedback.

    • Led the design and development of multiple titles within the Kids gaming segment - including Twister Air, nominated for Game of the Year in 2023.

    Senior Product Designer (October 2019 - July 2021)

    • Created and managed a development pipeline to provide structure to internal concepts and a tracking system for external inventors.

    • Managed relationships with top entertainment licensors.

    Product Designer (May 2017 - September 2019)

    • Designed and implemented toys and games within the kids and preschool segments.

  • Leamington Spa, UK

    Junior Designer (August 2016 - April 2017)

    • Designed toys and games for all ages, primarily working with LEGO, TOMY, Fisher-Price, and Hasbro.

    • Pitched toy and game concepts, inclusive of prototyping models and creating pitch decks.

  • Chicago, Illinois

    Toy Design Co-op

    • Assisted in designing toys and plush for Kids and Preschool.

    • Worked primarily with SEGA, Pokemon, and Disney.